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Carcassonne is a tile-placement game in which the players draw and
place a tile with a piece of southern French landscape on it. The tile
might feature a city, a road, a cloister, grassland or some combination
thereof, and it must be placed adjacent to tiles that have already been
played, in such a way that cities are connected to cities, roads to
roads, etcetera. Having placed a tile, the player can then decide to
place one of his meeples on one of the areas on it: on the city as a
knight, on the road as a robber, on a cloister as a monk, or on the
grass as a farmer. When that area is complete, that meeple scores points
for its owner.
During a game of Carcassonne, players are faced with decisions like:
"Is it really worth putting my last meeple there?" or "Should I use this
tile to expand my city, or should I place it near my opponent instead,
giving him a hard time to complete his project and score points?" Since
players place only one tile and have the option to place one meeple on
it, turns proceed quickly even if it is a game full of options and
possibilities.
This big box includes the basic game, Inns & Cathedrals, Traders
& Builders, Princess & Dragon and The Tower. The English version
also has The River.