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In
Saint Petersburg, you'll be buying different types of cards: workers,
buildings, aristocrats, trading cards, and the new market cards. In
every phase, a new type of card will be available for purchase. You'll
start with workers, who are good at bringing in rubles. The new market
(yellow) cards bring in new resources. Having the majorities in these
resources from round to round will earn you additional victory points.
This battle for the lead enhances the game experience and expands the
tactical and strategic possibilities of the players. In the next phase,
buildings can be acquired, mostly granting victory points. Aristocrats
provide a mix of victory points and rubles, and also lead to a large
end-game point bonus that can't be ignored.
Trading cards allow already purchased cards to be improved. These
phases will repeat until one of the card decks runs out. At this point,
the final victory points are counted, and the winner is declared.
For this new edition of Saint Petersburg, we've kept the
well-known and loved basic game, but also added an additional game
phase. This will allow us to fully integrate the fifth player into the
game. The new market phase will introduce a new mechanic providing
additional victory points and rubles. The purple action cards from the
banquet expansion will also have matching cards for the market phase.
And, of course, for lovers of the old version, it will still be possible
to play the game by the original rules.